Player Two works with international clients on games to be released primarily for PC, consoles and VR. We're fond of great art styles and storylines, interesting gameplay and general uniqueness.

We only represent a few clients at once to focus on quality campaigns - devs can be awesome to work with, so we like being able to give them our undivided attention when needed. Want your game listed below with all the campaign work that comes with it? Get in touch and we'll schedule a chat.

Ruin of the Reckless (Faux-Operative Games) - Release campaign

Ruin of the Reckless (Faux-Operative Games) - Release campaign

Leaving Lyndow (Eastshade) - Release campaign

Leaving Lyndow (Eastshade) - Release campaign

Shattered: Tale of the Forgotten King (Redlock Studio) - Announcement/Kickstarter campaign

Shattered: Tale of the Forgotten King (Redlock Studio) - Announcement/Kickstarter campaign

Void & Meddler (NO_cvt / Mi-Clos Studio) - Review campaign lite

Void & Meddler (NO_cvt / Mi-Clos Studio) - Review campaign lite

Miyamori (Sparrow House Games) - Announcement campaign

Miyamori (Sparrow House Games) - Announcement campaign

Allison Road (Lilith) - Full announcement campaign

Allison Road (Lilith) - Full announcement campaign

Charlene landed us widespread coverage beyond our dreamiest hopes. She’s focused and organized, her knowledge is vast, and she fought relentlessly for our game.
— Daniel Weinbaum, Eastshade Studios
Working with Charlene was fantastic. She’s super knowledgeable about the indie game PR scene and got us some great coverage. I really appreciated being able to focus on dev work, knowing that we were covered on the marketing front. Fingers crossed we get the chance to work together again sometime!
— Joshua Hurd, Sparrow House Games
Our collaboration with Charlene was brilliant.
She quickly got us coverage thanks to her network and her effortless understanding our game’s spirit. We’d be delighted to work together again.
— Dorian SRed, NO_cvt